I’m really struggling with coming up with a mechanic that uses cards. Everything I’ve thought of so far either seems like a fully-fledged card game that wouldn’t allow for the whole roleplaying thing, or needlessly complex and convoluted and head-hurty. I’d abandon it and go
back to dice but the cards concept seems to make so much sense and fit so well.
The other thing is, I’d like to have some sort version of this ready and playable by Saturday next week, so that I can show the people who turn up to Go Play Brisbane, and make some serious steps towards having something, ANYTHING, in print by GenCon OZ in September. In fact…
I, David Pidgeon, do hereby declare that I will have some version of Dirty Princesses in print and available to people at GenCon OZ.
So on one hand I’m stalled in that area. On the other, I’m thinking about it and working on it so that’s good.